Ten RUNAWAYS class names are supported by official product records: Contractor, Gang Member, Smuggler, Brawler, Scout, Old Ceo, Juggernaut, Breacher, Medic, and Hitman. Each checked record was off sale on August 21, 2026. The names are verified; current perks, progression requirements, CREDZ costs, and selection availability are not supplied by the records.
Confirmed names A–M
Brawler, Breacher, Contractor, Gang Member, Hitman, Juggernaut, Medic, Old Ceo, Scout, and Smuggler form the complete checked identity set. The ordering here is alphabetical for lookup and is not a tier list. The official record spells “Old Ceo” with that capitalization.
Names can suggest likely themes, but this guide does not turn those themes into mechanics. For example, Breacher may sound suited to vault access and Medic may sound like crew support; neither conclusion is verified until the current game description or a repeatable live effect establishes it.
What the official records prove
The records belong to Universe ID 7585140258, the official RUNAWAYS universe. They prove that supercat games created products with those class names and that the products were not for sale through the checked endpoint. This helps remove class names inherited from unrelated games or invented by fan lists.
They do not explain whether a record represents an in-game CREDZ purchase, progression unlock, entitlement, unavailable class, or backend marker. They also do not show current ownership, spawn selection, or persistence after death.
What to capture in the live menu
Open the class interface and record the exact visible description for each available entry. Note any price, badge, level, progression, gamepass, or other requirement exactly as displayed. Record whether selection applies immediately, at the next spawn, or after another normal confirmation.
If an official name does not appear, do not call it removed based on one server. Check the experience title and universe, server freshness, and whether the menu has pages or prerequisites. A beta rollout or locked state may hide an entry.
Build a useful class record
Choose a class for a run
Start from the objective: ordinary pawning, vault breach, Mexico, mileage, or a wanted-level badge. Read which current class effect directly supports it. Keep the same vehicle and gear while comparing so a faster run is not mistakenly credited to the class.
For a crew, avoid duplicate roles only if the live effects show that diversification helps. A class name alone is insufficient. Use Class Tier List for the comparison method and Unlock Classes for access troubleshooting.
Avoid fake class unlocks
An executor, script, extension, or external login cannot legitimately grant an in-game class. Do not paste code into the Roblox client or share a session cookie. Use only normal interfaces and official purchase prompts. If a requirement is unclear, preserve the exact message and wait for verified information.
Recheck the list after an update
Use the ten-name set as a dated baseline. After the live game changes, reopen every visible menu page and compare spelling, descriptions, lock states, and any newly added identity. An updated universe timestamp is a reason to inspect; it does not prove a class was added or removed.
When reporting a new class, connect it to the official universe, creator, and current interface. When an old name disappears, check a fresh server and prerequisites before marking it unavailable. This prevents a temporary menu state from becoming a false permanent list.
Sources and confidence
The ten names and checked off-sale state are Official. Every effect, unlock requirement, price, and live availability claim remains Needs in-game testing until supported by the current class interface or creator documentation.