Official RUNAWAYS records identify six paid-vehicle products: Charged, Reventador, Floppy Truck, Chunk Mover, T1000, and Meep. Five were on sale when checked August 21, 2026; Meep was not. The list covers verified product identities and displayed stats, not every free, starting, map, or future vehicle.
Official paid-vehicle table
The values appear in official product descriptions. They should not be rescaled or combined into an invented total score because each route values the four fields differently.
Read each stat in context
Speed suggests open-road potential, Acceleration suggests how quickly the vehicle builds movement, Handling describes a developer-presented steering trait, and Armor describes protection. Those interpretations still need live road confirmation. The exact scale limits and formulas are not published.
Reventador has the strongest paper movement set but zero listed Armor. Floppy Truck has the most Armor and strong Acceleration with lower paper Speed and Handling. T1000 and Meep show middle profiles, while Chunk Mover is the least expensive checked offer. Price does not create a route rank by itself.
What the list does not include
The records do not provide a complete catalog of starting or gameplay-earned cars. They also do not state fuel tank size, consumption, passenger count, storage capacity, spawn cooldown, repair cost, or ordinary unlock requirements. Use the live vehicle interface to document those fields.
If another name appears in a current server, connect it to the official experience and capture its menu description before adding it. Do not import vehicles from a similarly named game.
Verify a vehicle after access
Select or spawn it through the normal interface. Confirm the name, enter and exit, drive a short loop, brake, reverse, and visit a current fuel interaction. Then use the same road with a comparison vehicle. Record collisions and missed turns alongside time.
For paid ownership, check Roblox confirmation and the current garage. Do not repurchase because the first server is stale. Rejoin once and use official support if ownership remains absent.
Record ordinary vehicles separately
When the live build provides a starting, free, borrowed, crew, or gameplay-unlocked vehicle, write down its exact displayed name and access condition. Do not force it into the paid table without an official product record. Note whether it persists after death or a new server and whether the same player can spawn it again.
Test its paper or live characteristics on the same road used for a paid vehicle. A no-cost option can be completely sufficient for pawning and Mexico even if it lacks a public stat card. The official badge conditions never name a required paid model.
Choose the next reference
Use Vehicle Tier List for route tradeoffs, Get Cars for current acquisition verification, and Driving and Fuel for road practice. The Gamepasses page includes Starter Pack and the same dated vehicle offers in broader purchase context.
Sources and confidence
Product names, checked prices, sale states, and displayed stats are Official on August 21, 2026. The completeness of all vehicles, actual driving behavior, fuel, and free acquisition remain Needs in-game testing.
For each newly observed vehicle, preserve a compact current record: exact displayed name, how the normal interface grants access, whether it can be selected after rejoining, starting fuel state, seats actually used, and one repeatable road result. If a stat card appears, copy its labels exactly rather than translating it into an unsupported total score. This lets ordinary vehicles join the comparison without pretending they came from the paid-product API.
When a product price changes, date the new Roblox prompt and keep the older figure historical. Never present a cached listing as the amount a player will definitely pay today.